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Max Damage

Name Value
ID minecraft:damage
Type Int32 (must be positive)
First introduced in 1.20.5 (21w09a)
Implementation Full Support

The minecraft:damage component sets the amount of durability that was used (that is, the remaining durability is max_damage - damage) for an item.

The default implicit value for this component is 0.

Format

The value of this component is an Int32, and cannot be negative.